VR SHOOTING RANGE

SOFTWARE USED:

PROJECT DESCRIPTION:

I developed a cutting-edge Virtual Reality (VR) game using Unity, designed to revolutionize firearms competency training. Leveraging my expertise in Unity, along with 3D modeling skills in Blender, I created a comprehensive VR experience that provides users with a realistic and immersive environment for completing their firearms competency training.

Game Play

Design Process:

STEP 1

Game Design
Document

STEP 2

Project
Planning

STEP 3

Prototyping And
Blocking Out

STEP 4

Art and Asset Design
Using Blender

STEP 5

Implementation in Unity Game Engine

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