UI Design, Testing & Design System

SOFTWARE USED:

PROJECT DESCRIPTION:

Moovr is an end-to-end pickup and delivery platform designed for everyday South Africans who need anything moved — from last-minute furniture pickups to planned long-distance hauls.
This case study focuses exclusively on the Client-facing mobile app, which I designed from the ground up in Figma. The project is still in development; the Driver App and Admin Dashboard are being built next.

My role covered the full UX/UI pipeline: research, flows, low-fi wireframes, design system creation, high-fidelity UI, prototyping, and user-testing.

Brand Principles

I built Moovr’s brand around trust, simplicity, and action — the three things users expect when ordering transport:

  • Trust → Clean shapes, predictable UI patterns, and subtle brand cues across the experience.

  • Simplicity → Frictionless flows with minimal cognitive load. Every step has one clear decision.

  • Action → Bold CTAs, functional animations, and a layout that always pushes the user forward.

The identity blends reliability with a friendly, modern tone — avoiding corporate stiffness while still feeling like a real logistics platform.

Research

1. Competitor Analysis

  • Uber, Bolt, uShip, local courier apps

  • Identified gaps: unclear pricing, too many steps, messy tracking interfaces, no transparent driver handover moments

2. Behaviour & Expectations

The UX needed to feel as familiar as Uber, but more transparent than typical courier apps.

This research informed the core UX principle:
“Show everything. Hide nothing.”

Personas

To ground the experience in real South African users, I created a set of detailed personas that represent Moovr’s most common customer segments — from students relocating on a budget, to small business owners moving stock, to families booking last-minute furniture pickups. These personas helped me validate feature priorities, shape tone and messaging, and design flows that matched real behavioural needs. Throughout the project, personas remained a reference point for decisions around booking simplicity, pricing clarity, and trust-building UI patterns, ensuring the app feels intuitive for every type of Moovr customer.

Colours

Moovr’s palette is intentionally simple:

  • Primary Blue (#0288D1) — trustworthy, modern, calming

  • Success Green (#2DBE60) — confirmations, safe states

  • Warning Yellow (#F6B100) — location awareness, caution states

  • Error Red (#E53935) — alerts and critical messaging

  • Neutrals — greys scaled for clarity, accessibility and hierarchy

The system supports light mode first, with variables ready for future dark mode expansion.

Project Planning

I approached the project like a real product team:

Planning Outputs

  • Scope definition for Client App → Driver App → Admin Dashboard

  • Feature prioritisation (MVP vs. Phase 2 additions)

  • UX task boards (Flows → Wireframes → DS → Hi-Fi → Tests)

  • Naming convention framework for components and variables

  • Delivery roadmap for handing off to Dev

User Flows

I mapped the entire user experience end-to-end:

Core Flows Designed

  • Account creation & login

  • Pickup & drop-off location selection

  • Parcel / load details

  • Vehicle selection

  • Instant or scheduled booking

  • Payment flow

  • Real-time driver tracking

  • Delivery completion & rating

  • Order history

Each flow prioritised speed: 3–5 taps to complete any critical task.

Wireframes

Low-fidelity wireframes were created using an Atomic approach:

  • Atoms → Buttons, inputs, labels

  • Molecules → Cards, form groups, list items

  • Organisms → Vehicle list, tracking view, booking summary

  • Templates → Standardized screens with consistent spacing and layout

  • Screens → Full app structure built with reusable components

This allowed me to test the architecture quickly without visual noise.

Design System

Moovr has a growing, full-scale Design System built in Figma Variables:

Tokens

  • Colour roles (Semantic + Base)

  • Spacing scale

  • Typography scale

  • Radius & border rules

Collections

  • Component States → Default, Hover, Active, Disabled, Success, Error

  • Light mode variables (Dark mode coming after MVP)

The system is designed to be handed off cleanly to FlutterFlow’s variable architecture.

Components

Every UI element in the app is fully componentised:

  • Buttons & FABs

  • Inputs & form fields

  • Cards (vehicle card, load summary card, tracking status card)

  • Stepper & progress components

  • Bottom sheets

  • Map overlays

  • Status icons (Waiting for Moover, En-route, Almost There, Completed)

  • Navigation patterns

  • Notification banners

Components are optimised for speed: minimum overrides, maximum reusability.

High-Fidelity Design

Once the flows and DS were stable, I moved into full polished UI:

Design Highlights

  • Smooth edge-rounded UI that matches the brand

  • Clear spacing and breathing room for mobile ergonomics

  • Dynamic tracking screen with vehicle path lines

  • Simplified booking form (short-form version created after testing)

  • Visual hierarchy that makes everything readable on the go

  • Visual states for all tracking steps (waiting → collecting → en-route → completed)

Every screen was designed with real-world South African lighting, network, and device contexts in mind.

Prototypes & Testing

I built full interactive prototypes in Figma:

What We Tested

  • Can users complete a booking fast?

  • Does the tracking screen feel intuitive?

  • Are users confident the driver is coming?

  • Does real-time status communication feel transparent?

Findings

  • Users loved the simplified short form

  • Tracking clarity drastically increased trust

  • Icons communicating driver emotion/state added a human touch

  • Pricing transparency reduced hesitation to confirm a booking

Based on this, I refined flow lengths, button hierarchy, and added micro-copy for clarity.

Conclusion

The Moovr Client App is a live, evolving product.
This case study captures the first major milestone: creating a clean, trustworthy, and fully-systemised mobile experience powered by a professional-grade Design System.

Next in the pipeline:

  • Driver App

  • Admin Web Dashboard

  • FlutterFlow implementation

  • Production-ready system documentation

This project showcases my ability to take a product from zero → research → flows → wireframes → DS → high-fidelity UI → prototype → test, all while building scalable systems that the rest of the platform will rely on.